Articles

Player Prop Research Articles

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Editorial policy

The library
methodology

How to Read a Calibration Curve

A projection product can publish anything it likes about its own skill. A calibration curve is harder to dress up: it plots what the model claimed against what actually happened, one probability bucket at a time.

markets

How DNP and Void Rules Change What a Probability Means

A probability is incomplete until you know what happens when the player never takes the field. Void rules quietly redefine the event being estimated, and a model that ignores them is answering a question nobody asked.

foundations

A Player Prop Glossary: Precise Definitions for Research

Most arguments about player props are really arguments about vocabulary. One person says probability and means what a platform charges; another says it and means what a model estimated. This glossary defines each term narrowly and says what it does not mean.

responsible research

A Responsible Player Prop Research Checklist

Nineteen articles of theory compress into one working document. This is the checklist we would hand a friend who asked how to research props without fooling themselves: every step, the reason it exists, and the honest signals that a prop should be skipped entirely.

sport guides

How Map Scope Changes LoL and CS2 Player Props

The same player, the same stat, the same number, and two completely different products. Esports props hide their most important detail in the scope of the line, and the most common research error in LoL and CS2 is analyzing one market while buying another.

sport guides

How Minutes and Lineups Shape Soccer Player Props

Every soccer stat you can buy a line on flows through one narrow gate: time on the pitch. Before shots, passes, or tackles mean anything, research has to answer whether the player starts, and then whether they are still out there after the hour mark.

sport guides

How Fight Duration Shapes UFC Player Props

A fighter who lands six significant strikes a minute projects to ninety over a full fifteen minutes and to twenty if the fight ends midway through round one. Same fighter, same pace, wildly different props. Until you have an opinion about how long the fight lasts, you do not have an opinion about any volume stat in it.

sport guides

How to Research Tennis Player Props

Tennis is the rare sport where a prop can be worked out almost from first principles. Aces, games won, and total games all flow from two inputs, serve strength and return strength, pushed through a scoring system whose rules never change. The research problem is getting those two inputs right, and knowing which structural facts must be confirmed before any of it means anything.

sport guides

How to Research WNBA Player Props

In a league with shorter rotations and fewer nationally televised games, the variable that decides most WNBA props is not shooting form or matchup history. It is whether the player is on the floor, for how long, and in what role. Everything else is an adjustment to that answer.

sport guides

How to Research MLB Hits, Total Bases, and HRR Props

The most expensive habit in hitter prop research is studying the batter and ignoring the batting order. Before talent, before matchup, before park, a hitter prop is a question about how many times a player walks to the plate.

sport guides

How to Research MLB Pitcher Strikeout Props

Strikeout rate is one of the most stable skills in sports, which makes strikeout props a rare market where process genuinely compounds. The catch is that the stable rate sits behind an unstable quantity: how long the pitcher stays in the game.

markets

Modified Payout Lines: Why Probability Alone Is Not Enough

An offer that hits 95 percent of the time sounds like the safest purchase on the board. Attach a reduced payout to it and it can quietly be one of the worst. Modified payout lines are where probability instinct fails, and where a small amount of arithmetic protects you.